Program Object Management

 
Introduction
Program management is found in the study conduct area under the program icon.   Program management consists of the following functions:
  • Browsing attributes of existing program objects
  • Updating program attributes such as program name, header, etc...
  • Creating new objects with associated program attributes
  • Importing existing programs into the Trialex System
  • Deleting existing program objects
  • Re-ordering the order number

The following shows the dialog box with all the functions as buttons and the associated attributes for the program.

.prog1.jpg (90991 bytes)

Update
This will capture all the attribute information on the current program and update the information.  Note that updating the _template_ program object will affect the next Program object created since it will use the _template_ as the starting point.

New
This creates a new program starting with attributes set by the _template_.   The following shows an example of a new program:

prog2.jpg (58087 bytes)

The update button will update all the attributes for this program to a new program object.   The cancel button will ignore the information entered and will not create a new program object.  Note that the order is defaulted to the next ordered value.

Import Wizard
This wizard will import existing programs into the Trialex System.  The first dialog box of the import wizard asks for the location of the program.

prog3.jpg (69338 bytes)

Click on the next button to to proceed with selecting the programs.

prog4.jpg (83051 bytes)

There are options to select multiple programs in the desired order.  The items on the list shown on the left are what is available in the current study.  The [ >> ] button is used to move items from the available programs list to the imported list.  In a similar way, the [ << ] button is used to move items from the imported list back. 

If the program already exists in the Trialex System, the attributes will be updated accordingly.  Click on the next button and it will proceed with the import.  A status of all the programs imported will be shown.

Delete
This will delete the current program object that is being viewed.  Note that the _template_ is permanent and cannot be deleted.

Re-Ordering
This will re-order all the items found in the program object and re-assign the order attributes with the new order numbers.  The sorting order is based on the order number.  The order numbers are re-assigned to the proper order with consecutive integers.  The following example will show how non-consecutive, non-integers are re-numbered:

Before After
1
2.3
2.6
5
8
1
2
3
4
5

Note that decimals are allowed for order numbers for instances where new programs are inserted in between existing entries. 

 
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